Spoiler clearance: Toll the Hounds
Good news, Malazan Geeks of the Fallen. I am
currently working on my Malazan Monopoly
board-game, although I wonder if somebody else had this idea before me? Parker
Brothers and Hasbro, please don’t sue – I do not want to go to jail and not pass Go!
I had the idea because of something Barathol
said. ‘The Emperor was not one to cringe before professional monopolies of any
sort.’ (Toll the Hounds, p. 435).
In this version of Monopoly, each color is a City, with two or three districts in every city. Malaz
City is the color Orange, and offers Lightings District,
Riverwalk, and The Mouse. Letheras (Green) has its Drownings District, Creeper
District, and North Tiers. Capustan (Red) boasts its Inner Square, Jelarkan Concourse, and The
Green. Unta is Blue, the richest place on that board, with two locations instead
of three: Noble District, and Marble
Slope Road. Like in the regular Monopoly, one must
own all of one color before starting to build Estates.
Houses become Estates. Hotels become
Castles. Jail becomes Azath. The four Railroads become the Imperial Warren (must own all four in order to cash
in). The money will be Gold Jakatas – gonna buy two large bags of those plastic
‘pirate gold coins’ online.
The ‘Community Chest’ cards will become ‘Deck of Dragons’ cards, with special
effects on the game. The ‘Chance’ deck will be the ‘Lady’s Pull / Lord’s Push’ deck. I’ve already started to work on
some cards. Here are two ‘property’ cards, along with two from the Lady’s Pull / Lord’s Push…